Currently building Planr

Sverre Stabel

Product, Design & AI

I work across product strategy, design and technology. From early, unclear problems to products that ship and get used.

About

I’m a product leader, designer and founder with 20+ years across product, design and technology.

I’ve founded and co-founded companies, led product and design teams, and designed complex products. That includes DayTwo, Luado and Planr, and several years at Spacemaker AI / Autodesk.

Today I’m building Planr, using AI-assisted development to move from idea to working product faster.

What I Do

Across product, design and technology.

01

Product & Strategy

Product vision, discovery, problem framing, positioning and prioritisation. Finding the right problem and deciding what should be built.

VisionDiscoveryPositioning
02

Design & Experience

Hands-on product design for complex products and workflows. Interaction, systems thinking, prototyping and AI-native experiences.

InteractionSystemsPrototypingAI-native
03

Build & Lead

From early ideas to shipped software. Leading teams and using AI-assisted development to shorten the distance between thinking and making.

TeamsShippingCursorNext.js
Experience

A short, honest list.

Founding companies, leading teams, and staying close to the product. DayTwo, Luado and Planr sit alongside Spacemaker and Autodesk.

Planr2025–present
Founder & Product

Identified the opportunity, defined the product, designed and built it. Introduced AI capabilities, launched it, and got it into use by sports organisations. Product, design, technology and go-to-market.

Autodesk2023–2025
Senior Design Manager

Led visual product design and the design system in Forma, working with teams inside a global product organisation.

Spacemaker AI2019–2023
Senior Principal Designer

Product design for complex, AI-powered professional software. Early-stage to scale-up, then through Autodesk's acquisition in 2020.

Luado2016–2019
Co-founder, CTO & Designer

Consumer two-sided marketplace. Responsible across product experience, design and technology, including technology choices and working with the development team.

DayTwo2014–2019
Co-founder / Design & Technology Director

Co-founded the company. Design and technology leadership.

Earlier2005–2014
Visual design & creative technology

Visual design, branding, digital products and creative technology.

Selected Work

A short selection of products I’ve led, designed and built.

Founding work, AI-native product design, and a consumer marketplace I built as co-founder and CTO.

Planr platform exercise library with handball drills and a session plan in the side panel
01 · Founder · Product · 2025

Planr

A SaaS platform for coaches and sports clubs. I identified the opportunity, defined the product, designed and built it, introduced AI tools, and launched it into real use. Session planning, calendars, scheduling and collaboration.

handball.planr.team
FounderProductAI0→1
Three Spacemaker / Autodesk Forma analysis views showing 3D urban planning with daylight, wind and microclimate overlays
02 · Product Design · Leadership · 2019–2025

Spacemaker AI / Autodesk Forma

Product design for the analysis experience in Spacemaker AI / Autodesk Forma. Complex, AI-assisted tools for architects and urban planning, from startup through acquisition and into a global product organisation.

autodesk.com/products/forma
Product DesignAILeadershipScale
Luado marketplace on tablet and phone, showing helper profiles, ratings and booking
03 · Co-founder · CTO · Designer · 2016–2019

Luado

A consumer two-sided marketplace for household services. As co-founder, designer and CTO I owned the product experience, design and technology, including technology choices and working with the development team.

luado.no
FounderCTOMarketplaceConsumer
Archive

Older case studies from 2005 to 2019, covering identity, UI design and concept work, still live on the previous version of this site.

Browse the archive
How I Work

Small, senior and hands-on.

I start with the real problem, shape a direction, and build enough to learn from reality. Product thinking and shipping in the same loop.

01Step 1

Understand

Find the real problem, the context around it, and whether it is worth solving.

02Step 2

Shape

Turn ambiguity into product direction, hypotheses and experiences people can react to.

03Step 3

Build

Prototype and build enough to make the idea real, often with AI-assisted development.

04Step 4

Learn

Ship, observe real behaviour, and use what you see to decide what comes next.

New / Patch

I fix the work between your systems.

Patch is what I’m building for that gap. It starts from real, broken workflows.

See how Patch works
Contact

Have something you’re building? Let’s talk.

The fastest way to reach me is by email. I usually reply within a day or two.